그래픽 프로그래밍 2D 13
- 13. 스키닝 애니메이션 May 31, 2021
- 12. 뷰 좌표계와 트랜스폼 May 24, 2021
- 11. Local Space, Texture Mapping, Bilinear Interpolation May 17, 2021
- 10. Convex, Line Clipping,Mesh May 10, 2021
- 9. Screen, Rasterization, Line May 3, 2021
- 8. 벡터의 내적 Apr 26, 2021
- 7. 아핀공간 Apr 19, 2021
- 6. Matrix - Scale, Shift, Rotate Apr 12, 2021
- 5. Linearity, Matrix - multiple Apr 5, 2021
- 4. 삼각함수 Mar 29, 2021
- 3. Vector Mar 22, 2021
- 2. Function & Vector Mar 15, 2021
- 1. Number Structure Mar 8, 2021